Contact & Press Kit

This page is the hub for press, interviews, licensing, and collaboration requests for Bobku — a narrative EDM / tech-trance project set inside the fictional Feltware Festival.

Quick note on the vibe: Bobku is intentionally “anti-headliner.” The focus is the work, the world, and the crews behind the show — not a traditional artist persona.

Contact

Press / Interviews

Email: bobku@bobkutech.com

If you have a deadline, include it in the subject line. Written Q&A is usually the fastest.

Licensing / Sync / Permissions

Email: bobku@bobkutech.com

Include the track title(s), usage (film/podcast/game/etc.), territory, duration, and timeline.

EPK Summary

One-liner: Narrative EDM / tech-trance from a puppet-run festival world — built as a backstage love letter to the crews and invisible labor behind every show.

Short bio: Bobku is an independent EDM project built on trance foundations, character-driven storytelling, and a deep respect for the people behind the scenes. The music is written to work on a dancefloor, but each track can also include a scene (time + location) and a dedication that points back to real-world crew work.

Longer description: In-universe, Bobku is a studio collective of original puppet personas orbiting the Feltware Festival — a recurring 4pm–4am, multi-stage event treated like a temporary city. In reality, the project is produced by one human creator using the puppet “collective” as a storytelling lens: different mindsets, different roles, different perspectives. The goal is simple: keep it danceable, keep the craft honest, and widen the spotlight.

Genres
EDM · Tech-Trance · Trance hybrids · (scene-driven detours)
Setting
Feltware Festival (fictional festival world; 4pm–4am timeline)
Core themes
Invisible labor · collaboration · gratitude · logistics-as-story
Home base
bobku.net/edm-artist/

Interview Options

Interview the project (recommended)

Best for: concept, albums, storytelling, production approach, and the “spotlight the crew” thesis.

  • Written Q&A (fastest, easiest to schedule)
  • Audio/video interview (voice-only or on-camera by request)
  • Focus: craft, worldbuilding, and crew-centered themes

Anti-headliner note: Bobku prefers to keep the emphasis on the work and the world rather than personal branding.

Interview the “puppets” (in-universe)

If you want something playful, interviews can also be answered “in character” by the Bobku crew personas (Patch, Atlas, Phase, Loopette, etc.) — as a fictional studio roundtable.

  • Written Q&A (best format for in-character responses)
  • “Lead producer” framing available (one puppet “captains” the answers)
  • Great for features about worldbuilding, scene-writing, and festival logistics

These personas are fictional characters used for storytelling. Think: liner notes that can talk back.

Press Assets

Assets are provided for coverage and promotion. If you need something specific (square crops, banners, etc.), ask and it can be added.

Downloadables

Tip: if you haven’t created these files yet, keep the links and add them when ready.

Photo / Credit / Affiliation Notes

If you need legal name for contracts or licensing paperwork, it can be provided privately — it’s just not the headline of the project.